Andromeda is sometimes better but frequently worse, and the funny thing about animation is that you only really pay attention to it when something goes wrong. The original games' lip sync was far from perfect, but it averaged out at acceptable. The other unavoidable issue is animation. Weird keybindings betray the fact that this was designed to be played with a pad, and while keyboard and mouse controls served me well in the long run it's more confusing than it needs to be at first. Andromeda's revamped combat system, open world mechanics and RPG structure conspire to throw a lot of clutter at you very quickly. There is also quite a lot going on with the UI. The funny thing about animation is that you only really pay attention to it when something goes wrong
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